Ratchet & Clank: In Another Dimension arrives to be more than a sequel of the series that exists since the PS2. The addition of the new characters fits in well with the story (highlight for Rivet who steals the show several times), the comic strips are timed, and the gameplay is fluid and fun. The game arrives on June 11 on PS5 and features texts and voice acting in PT-BR.
Before we start, a warning: there are no spoilers in this review!
In Another Dimension, Ratchet shares the spotlight with a new Lombax, Rivet, who shares the same moves, skills and equipment as the little robot Clank’s best friend. Another highlight is the much-heralded effect of crossing dimensions. I received the game key, in advance, from PlayStation and had plenty of time to test this mechanic.
This feature is very well executed and the first time I did one of these jumps I couldn’t help but smile slightly. Nothing choked and the transition of scenarios flows very smoothly. To get a basic idea of how this works, it’s not like Ratchet or Rivet toss a rope and pull themselves into the dimensional crack. They cast this rope and pull part of the scenery towards them. In this case, it is the “mountain that comes to Mohammed” – as in that old saying.
Another thing that’s worth saying right away is that you don’t need to have played the first game to start Ratchet & Clank: In Another Dimension. Despite being a sequel, past events are mentioned throughout the campaign and newcomers to the franchise will have no problems adapting to the controls or understanding what’s going on. In that regard, play it cool.
It’s not just run, jump and shoot
Ratchet, Rivet and company need to do much more to defeat Bullies (one of the game’s types of enemies), hostile creatures from the planets and Nefarious himself, who will once again be a thorn in the side of heroes. In addition to weapons with different effects, you’ll be able to interact with the environment and even with some creatures that can help you in your adventure.
From jet snails (to cross toxic lakes) to flying dinosaurs, abandoned trails and buildings, it’s always good to keep your eyes open on possibilities, from the setting itself, to overcome obstacles.
But as I said, in another dimension you won’t be restricted to action-adventure style alone. There are a few puzzles to solve involving both supporting and main characters. The puzzles aren’t all that challenging, but at least they’ve been coherently built into the campaign and are part of the story. There isn’t that feeling of a piece out of the general context.
Another mechanic of the title, which helps to change the air a little, is the chase. When everything seems to be calm and under control, behold, some situation or even an opponent makes you run (a lot!). This “run for the hills” mechanic, when properly applied, gives a nice jolt to the gameplay and helps wake up the player, especially after some warmer sequences.
Speaking of combat specifics now, unless you’re playing on the highest difficulty, they won’t make your hair fall out, but there’s an interesting dose of challenge, especially when facing bosses or against elite opponents. A good way to practice facing multiple enemies at the same time is to participate in the game’s arena (one of the optional missions), which will be unlocked as you progress through the adventure.
Unusual weapons and progression system
Another highlight of Ratchet & Clank: In Another Dimension are the weapons that the player can unlock. They aren’t many, but once purchased, they can be improved using Raritane (a blueish mineral). Also, invest wisely, as the name suggests, they are rare to find.
The player will have the freedom to choose some preferred weapon combinations to leave in the main combat shortcut and the others will be in a radial menu. How you organize these weapons, by degree of use and/or importance, is up to you. Initially, a tip might be to invest in upgrades on the weapons you’re using the most.
That’s because the more you use a weapon, the more upgrade slots you’ll unlock for that gear, and consequently, the more rare mineral you’ll need to upgrade and activate unique weapons-specific powers.
You buy your weapons in the traveling shop of the friendly Ms. Zurkon, who always makes a nice introduction to the features of each new enemy slaying item that appears in her catalogue. These ads are actually hilarious.
Don’t forget to explore the map
Initially, I imagined that the number of planets and dimensions to be visited would be greater, but at least it is possible to revisit these places even if they are not directly linked to your progress in the main mission. If you are the type who likes to collect everything and discover every hidden item, it is highly recommended to go back and explore these places better.
There are collectibles and even Raritages that can only be reached after unlocking some skill that allows you, for example, to run faster to pick up momentum or even to sprint through the air while jumping.
In addition to collecting screws (which are the game’s currency and used to buy weapons), exploring the scenarios can reveal some surprises, such as dimensional cracks that contain a series of obstacles and reward you, when you reach the end, with pieces of armor (each set has specific bonuses).
Finding Gold Bolts unlocks rewards like character and game mods and even some cheats. Boxes and other breakable objects along the way can also hold bolts, health orbs, and ammo, which often ends up at the speed of a sneeze.
Finally, keep an eye out for Resistance Spybots, who are hiding in the most curious places. These little robots protect encrypted weapons research. Finding them all will have Ms. Zurkon craft a ultimate weapon for you.
Detailed Scenarios for Various Locations
Visually speaking, it’s clear that the game was designed to extract as much of the PS5’s hardware as it could. Since details in shadows, dynamic reflections and explosions, in general, things worked well and I didn’t notice significant drop frames or that could impact the gameplay dynamics.
Some bugs have appeared, like when I got stuck on a wall or floating in the air, but these are things that I believe can be fixed with a patch. The first time I played it still didn’t have the Day-1 update, but doing a second game (after installing the patch), I haven’t identified any more issues like these.
Although there aren’t as many planets or dimensions as I would like, what is presented is satisfactorily detailed and most importantly, they are different environments. After all, as we are talking about different planets and dimensions (even in different time periods) it is natural that there are different biomes as well.
Catchy characters and first-rate voice acting
I usually speak of characters throughout some other topic, but the location and voiceover of Ratchet & Clank: In Another Dimension it was so amazing that it gained its own space here. The quality of the location of the texts and dialogues and, mainly, the game’s dubbing is on a level of Disney movies, in terms of enchantment.
I’ve already talked about Mrs. Zurkon’s gun advertiser, haven’t I? Then you will understand why playing. The gun seller herself is a robot sweet; she is kind and even motherly in treating Ratchet and Rivet which contrasts, comically, with her line of business.
Ratchet and Clank were already endearing characters, but Rivet stole my heart and much of the starry title as well. There are other secondary characters, who appear along your journey, who are also quite charismatic. Even Nefarious will get you some laughs.
Is it worth playing Ratchet & Clank: In Another Dimension?
Yea! Ratchet & Clank: In Another Dimension is a game with moderate difficulty and a lighter theme which could possibly appeal to more casual gamers. Even those who consider themselves hardcore are likely to have a lot of fun too.
The gameplay, despite being essentially action-adventure, brings some changes in mechanics to not fall into sameness all the time and has a limited exploration system, but within the proposal of the title: to be a linear experience with backtracking.
The dimensional jumps, so talked about and shown in trailers, work smoothly and help, not only to overcome obstacles more easily, but also to create combat strategies. From the look you can see that the game was developed 100% with the PS5 in mind and the characters are very captivating.
Even if you haven’t played anything from the series so far, if you can, give it a try. This may not be the PlayStation 5’s flagship game for this year, and it sounds a bit generic, but it’s certainly worth your time!