A Unreal Engine 5 (UE5) is finally between us. Starting this Tuesday (5), Epic Games’ new graphics engine can be used by independent studios and developers to render ultra-realistic models and environments in real-time. With the tool, you can create games and animations with graphics worthy of the next generation, including dynamic lighting and physics.
Revealed in May 2020, Unreal Engine 5 was highly anticipated by game and movie producers. Today, Unreal Engine 4 is one of the most popular graphics engines between the studios. In addition to being free to start using, the tool is versatile and allows you to bring any type of project to life, with good optimization.
With the launch of the new engine, studios are expected to start migrate to updated tool since now. As the owner of the software, Epic Games began to develop Fortnite in UE5 in December last year. Despite not having received major visual changes, Battle Royale started to run better no PS5 e Xbox Series X|S.
In addition to FortniteUE5 was used to produce The Matrix Awakens — an interactive experience for PS5 and Xbox Series X|S that showcases the engine’s ability to create open worlds and ultra-realistic models. The next franchise game The Witcher will also be produced in UE5.
Unreal Engine 5 exclusive technologies
One of Epic Games’ promises is simplify the graphics engine change process. Now that UE5 has arrived, studios and developers can migrate your workflows from UE4 for the new version. With this, you can take advantage of improvements such as the reworked editor, superior performance, smart tools and much more.
Just as it happened with Fortnite, games produced and released in UE4 can be adapted for UE5, without having to start from scratch. According to Epic Games, adopting the new graphics engine in older games improves performance on current-gen consoles — PS5 and Xbox Series X|S. Among the unique features of Unreal Engine 5, it is still possible to mention:
Lumen is a technology that allows create dynamic scenesin which indirect lighting is adapted in real time. With this feature, it is possible to automatically adjust the angle of the sun according to the time of day, the beam of light from flashlights and even the brightness when opening a door, for example.
the promise of Nanite It’s save time when creating objects and environments in the graphics engine. The tool is capable of intelligently and optimally generating and applying millions of high quality polygons during rendering, prioritizing only the visible details and nothing else.
Virtual Shadow Maps
One of the resources that ensure higher frame rates per second in the games, the Virtual Shadow Maps lets you cast shadows on objects created by Nanite, using less memory than usual. Thus, the models remain beautiful and with depth, without demanding too much of the hardware.
Temporal Super Resolution
For ensure even more frames per seconda Temporal Super Resolution allows the graphics engine to render environments at lower resolutions, while delivering high pixel fidelity in the final product. In practice, this should increase the FPS rate in games, without harming the graphics quality.
Unreal Engine 5 is now available
Unreal Engine 5 is already available for download on the official Epic Games website.
In the tool’s marketplace you can also find free samples and demos to test new graphics engine such as Lyra Starter Game and City Sample.