Samsung promises an update to improve in-game performance

Following accusations of throttling, Samsung released information about performance optimization tools and the reasons for their presence. The firm promises an update to One UI that will include a new setting to improve the experience with video games.

This is not the first time that a smartphone brand has accused of hampering performance of its smartphones for certain uses, in particular video games. It is also not the first time that a brand has been accused of offering superior performance only when a benchmark application is thrown. And yet, many users were shocked to learn that Samsung has clamped down on the Galaxy S22.

Read also – The Galaxy S22 is more fragile than the S21, this drop test shows it

A brief reminder of the facts. At the beginning of February, Samsung presents the Galaxy S22, equipped with the powerful Exynos 2200. The latter is the first component from Samsung to integrate a new GPU developed by AMD. The founder used the same RDNA2 architecture as that of the latest generation consoles, the PlayStation 5 and Xbox Series X/S. However, in our Galaxy S22 review, we didn’t notice any crazy performance. On the contrary, they were even below the Snapdragon 888.

Samsung explains how Galaxy S22 clamping works

Some users have noticed a performance throttling when a demanding game is launched. And conversely, the power of the component was deployed when a benchmark tool was active. And it was enough to change the name of an application to change the behavior of the platform. In short, Samsung cheats, earning it a ban from the Geekbench rankings. The fault lies with GOS (Game Optimizing Service), a new app from Samsung.

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Screenshot of Genshin Impact taken with the Galaxy S22 during our test: weak graphics by default!

In an FAQ posted on its Korean support site, Samsung explains that GOS is software whose purpose is to limit the performance of the Exynos 2200 in play to avoid any risk of overheating during a long game. Scalded by the volcanic temperament of the Galaxy Note 7, the Korean firm wants at all costs to control the temperature of the internal components, even if it involves clamping. And we saw it during our test.

Samsung promises a tweak to unleash the power of the Exynos 2200

In this FAQ, we also learn that Samsung is going to release an update to One UI that will incorporate a new tweak to improve in-game performance. With a simple virtual button, the Exynos 2200 will finally show what it is capable of. Samsung announces a 10fps framerate improvement in Genshin Impact. Of course, a heat control will always be present, implying that performance will again be restricted if a temperature level is crossed.

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Game Booster is not there to improve performance, but to monitor the heating of the platform

Samsung also refutes performance throttling for a list of 10,000 apps. The firm explains that this list of 10,000 popular applications, discovered in the source code of GOS, aims to quickly categorize all newly installed software on the Galaxy S22. If one of them is a game, then it will be categorized as such and GOS will support it.

So, for or against the clamping of the SoC?

Opinions on this case are divided. It is true that it is disappointing to see that a top-of-the-range device, sold for more than 800 euros, must be restrained to avoid any overheating. What is the point of integrating such a powerful Exynos 2200 if it is not able to develop this power in games, the most performance-intensive use? What’s the point of partnering with AMD to create a console-grade GPU if it gets too hot to use in a smartphone? To nothing. And it becomes a simple argument marketinglike the triple or quadruple cameras of entry-level smartphones where only two sensors are really useful.

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Dead Cells is very well optimized and works great with the Galaxy S22

But, conversely, the performance of an SoC is not measured solely by the power of its CPU or its GPU. Thanks to ever finer miniaturization and engraving, a smartphone is able to perform the same task as its predecessor while consuming less energy. And that’s what we also saw with the Galaxy S22: a marked improvement in battery life in normal use, despite a drop in battery capacity.

Also, we would all have cried foul if the SoC temperature wasn’t well managed (like we did with Xiaomi’s Mi 11). It is therefore good that Samsung has managed to measure the ardor of its Exynos 2200. And it will be even better to provide a means through which this component can express itself a little more freely. Find below our video test of the Galaxy S22.

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