Riders Republic is root fun without taking yourself seriously and harmless

Extreme sports games have a comfortable space in our nostalgia because they refer to the good times of Master System, Mega Drive, Super Nintendo, wandering through the 8-bit to 64-bit eras, when we had countless games in this footprint, always with an arcade proposal behind them. Plugging in and playing without long on-screen explanations is definitely a thing of the past.

Riders Republic was born exactly with this premise: to be a show of attractions in an open world with total freedom, without frills and no frills, offering a colossal amusement park to the player. For that, it presents a huge map, which allows you to travel anywhere whenever you want, using the available transport – and the coolest part lies in the mix of this fruit salad.

In a junction of The Crew e Steep, Riders Republic tries to correct some mistakes that Ubisoft has made with the genre in the past and seeks a balance of the formula in a relaxed online environment. Like any new product, mistakes and successes are included in the balance at the end of the day. Let’s see.

Check out our video analysis:

a world of careers

Riders Republic is basically an extreme sports MMO separated into disciplines such as snowboarding, cycling, skiing, jetpack and gliding, to name but a few. Each style has its own career so the player can focus on different categories.

The progression is therefore individual, which helps to separate the focuses you need to give each variant at the pace you prefer. Ubisoft kept everything well organized so that the set of activities wasn’t confusing. You must be online to play, of course, but you don’t have to interact with anyone if you don’t want to and progress in the same way – this one who writes to you, a lone wolf, operated that way. I didn’t feel at all harmed.

The title of the game literally reveals its meaning: you are an athlete from the republic of athletes, a hub presented in reality show format, with two cameras filming interviewees who give testimonies about the perrengues and the working hours of the team located in this space, always with a huge dose of good humor, reflecting the relaxed and Californian spirit that the game proposes to have.

Source: TecMundo/Voxel

Summer Games…

depressed, Riders Republic it seeks, at all times, to convey lightness to the player: there is no narrative for you to follow or the need to pay attention to the dialogues, nor a tiring amount of tutorials or lengthy explanations on the screen.

It’s a 100% arcade label for you to plug in and play, much like classic sports from the 8-bit to 64-bit eras, as I’ve already mentioned, where the fun resides purely in the gameplay and represents the first pillar of the experience.

The learning curve delivers a satisfying sense of progression to the player. You quickly identify your favorite sport and can just focus on it if you want.

Speaking of gameplay, we have a good mix of everything that worked in The Crew e Steep, only more refined, I would say, or “displaced”, in the best of all senses. From the perspective of developing and designing a game, it is necessary to have a clear objective of not taking yourself seriously, and Riders Republic fulfills the principle with sagacity.

-Source: TecMundo/Voxel

Your career begins in downhill bike mode, with bike racing mixed with maneuvers, and then you open the categories of snowboard, wingsuit and jet wingsuit, which are, respectively, gliding and jetpack, using the hook left by The Crew 2, which also brought a strong bias to air vehicles.

The controls can be simple or complex if you prefer – scoring high rankings, for example, takes some practice time to master tricks, but the learning curve is well paced and delivers a satisfying feeling to the player.

Over time, you find your favorite sport and can focus your efforts on it alone. Mine, for example, is, at a high speed, the aerial career, which goes back to the old days of Star Fox, Pilotwings and others; it is necessary to calculate the curves more coldly, without getting rushed.

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Ubisoftian faults

While trying to fix the flaws of Steep, Riders Republic It also makes its mistakes: the vertical axis, configured as inverted, can be stubborn – when you’re on the jetpack, for example, it works, but when you open the parachute, the axis uninverts on its own, confusing the player’s head.

Also, traditional open world bugs give the air of their grace so that we don’t forget that they exist, especially since there are a lot of online gamers bumping into each other at all times since this is an MMO. Getting stuck in a tree, for example, can be more frequent than you think.

During the playing period, another glaring problem was the amount of crashes the game had, at least in my experience on PS5. The game crashed many times, that is, it ended abruptly and threw me back to the console interface. Moments like this make us verbalize unimaginable insults in front of the television.

-Source: TecMundo/Voxel

travel in one touch

Apart from the aforementioned problems, the open world has its own charm and is home to several points of interest that release new activities, in regions that hide relics, balloons and other secrets. Therefore, exploration is an important aspect of Riders Republic, interspersed as a refreshment for you to breathe between sports.

Some races in mountainous regions are worthy enough to give a false feeling of butterflies in the stomach, putting players near cliffs or on dodgy bridges.

The practicality is wonderful: you can quickly travel anywhere on the map instantly, without bureaucracy and without loading screens, in an optimization that uses and abuses the new generation SSDs.

-Source: TecMundo/Voxel


Riders Republic makes you feel like Iron Man as he flies through the skies (or a char from Anthem if you prefer), a downhill bike pro and snowboard/ski enthusiast, in style Cool Boarders e SSX Tricky, just to mention some inspirations and memories that make the Ubisoft game a great choice for those looking for immediate fun, not seriousness.

The adrenaline injection can have a quick or lasting effect, depending on the player, but Ubi still needs to work on updates to alleviate the bugs and eliminate those freezes that are compromising the experience for some people. As this is an MMO, there is a long-term work to be done in favor of balance, including with regard to server stability, which is still not ideal.

-Source: TecMundo/Voxel

Nonetheless, Riders Republic gets it right more than it misses, especially for the robust progression system, which separates the sporting categories into individual careers, and for the good work in the physics of the puppets and vehicles, that is, in the gameplay itself, since extreme sports can be a marshy ground in that sense.

Grab your entrance ticket to this amusement park aware that some attractions still need tweaking, but in the meantime, enjoy the breathtaking view.

Nota Voxel: 79


  • Uncommitted fun
  • Robust progression into separate careers for each sport
  • Gameplay simples
  • well constructed map

Negative points:

  • Ubisoft bugs in the open world
  • Crashes that abruptly close the game occur quite often and need to be resolved in updates along with other issues
  • Occasional server crashes and other MMO issues that Ubi must address in the long run

Riders Republic shuns that bunch of lengthy tutorials in favor of lots of fun. In this sense, the game hits more than it misses, although it cannot shield itself from all its problems.

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