With the arrival of the PlayStation 5 in late 2020, Sony also launched some extra accessories sold separately to accompany the new console. One is the Pulse 3D, a wireless headset that is a clear evolution of the PS4’s Gold Series, and brings up to 12 hours of battery life, adaptation to the PS5’s 3D audio, two integrated microphones and more. But is it worth investing R $ 599 in it? You check this review.
The Sony headset is compatible with the PlayStation 5, PlayStation 4, PC and Mac via USB dongle and 3.5 mm cable (included in the product box). However, it is also possible to use it on Xbox One, Series X / S, Nintendo Switch, smartphones and tablets via cable.
Video Pulse 3D headset review
O Tecnoblog is a technology-independent journalistic vehicle that has helped people make their next purchase decision since 2005. Our product reviews are opinionated and have no advertising intent. For this reason, we always transparently highlight the positive and negative points of each product.
No company, manufacturer or store has paid the Tecnoblog to produce this content. Our reviews are not reviewed or approved by external agents. Pulse 3D was provided by Sony by donation. The product will be used in future content and will not be returned to the company.
Design and comfort
The first thing you notice when setting your sights on Pulse 3D is that its design is clearly inspired by the PS5 itself. In white and black colors, the headset has a futuristic air and more sinuous contours over the eartips. The texture of the stem is smooth, on the white part, and slightly porous on the opposite part – which is black.
It is worth mentioning that apart from the ear pads and drivers, the rest of its structure is made of plastic and rubber – which makes the accessory even very light for a wireless headset. The Pulse 3D weighs 292 g.
In principle, all this plastic structure can pass an air of fragility, and I thought so at the beginning, but the headset is very flexible and I believe that if you are careful and do not drop it you will have no problems with scratches or even with cracked or broken parts.
Still on the flexibility, although a little more limited in relation to the Gold Series, you can also stretch the shaft of Pulse 3D well, increasing its opening, and still twist it to the sides. Of course, it’s not supposed to be doing this all the time, but it gives a good idea that the accessory has a good fit even for bigger heads.
There are even two side gaps, between the head and the shaft, which may indicate that Sony also put the combined use of PlayStation VR, the manufacturer’s virtual reality glasses, on the Pulse 3D account. I don’t have a PS VR to test, but I believe you can use both without problems.
The ear cups themselves are not 100% fixed in place and can be moved slightly to the sides. It also helps to adjust the handset better. Speaking of which, between the shaft and its head there is a rubber band, in black, which although malleable is very resistant which gave me the initial impression of being uncomfortable when using it.
The light and constant pressure that the ear shells make on the ears is more noticeable than this rubber band on the head. I have a lot of hair and maybe that helps to reduce the friction that this rubber can make in direct contact with the head, for example. The height adjustment of the headset is made on this same rubber band, which moves up and down.
Moving now to the ear cushions, its structure is composed of memory foam (which fits to the ears) and covered in synthetic leather. Now comes the “gotcha”: when looking at a Pulse 3D photo, you believe that the foams are quite thick, but in reality they are half of what is shown.
When pressing them and looking at the back (where the buttons are) it is noticed that the synthetic leather covers part of the internal plastic of the headset, which gives the impression that everything is foam.
Even so, they still offer a certain comfort. There are more comfortable headsets to use, without putting pressure on the head for long periods, but the inner area of the shells (with one part deeper than the other) helps to better accommodate the ears inside the accessory, which also does not heat up. I believe that this design has also been chosen to enhance 3D audio.
Again, anyone who wears glasses and / or has earrings may experience discomfort over time. Especially with glasses that sometimes go out of place. I myself have not yet found an ideal position to accommodate them together with the headset. Since Pulse 3D is very close to the head (which is partly good because it won’t fall for anything), glasses and earrings can be annoying.
Controls and connectors
As a wireless headset, all controls are located on the headset itself. In the case of Pulse 3D, in particular, the buttons are on the back of the left shell. As with a wireless headset you started using, it usually takes a while for you to memorize what each button does (without removing the accessory from your head to see). At least the volume button is easy to find and even has a small ball to mark where the sound is increased.
The buttons available in Pulse 3D are as follows:
- Chat / Game: it has the same elongated structure as the volume knob. It serves to give more gain either in the game’s audio or in the voice;
- Monitor: makes it possible to hear your own voice. Interesting to test the quality of the microphone;
- Volume: elongated button that allows you to adjust the general audio more or less;
- Mute: turns the microphones on or off;
- Power switch: or simply the on / off button. If you forget the connected headset, even if you have turned off the video game and / or computer, Pulse 3D will turn itself off after a while.
Also in the left shell are the two built-in microphones, with noise cancellation technology (I’ll talk more about them later), a USB Type-C connector to charge the battery (the cable is included in the box), an audio input connector (for 3.5mm cable) and a status indicator.
Pulse 3D comes with a USB dongle to connect to PS4, PS5, PC or Mac. It is extremely important that you do not lose it, as it is only with it that you will be able to use the functions of your accessory buttons. Just plug the dongle into the USB of the computer or console and turn on the headset and the synchronization is automatic. Very simple.
Even if you are (for example) using Pulse 3D on the PC and want to start playing on the PS5, it is not necessary to turn off the headset to plug the dongle into the console and turn it on again. Just take it out of the computer and plug it into the already connected PS5. After a short pause, the headset automatically resynchronizes and is ready to be used.
The audio cable (3.5 mm) is 1.2 m long and is a very welcome addition to the product box. If the headset battery (which lasts up to 12 hours, depending on use) runs out and you don’t want to stop playing and wait around 3:30 am to recharge it, just plug this cable directly into the PS4 / PS5 controller.
The disadvantage of this is that, when using the audio cable, you turn off all the functions of the Pulse 3D buttons and start using a “common” phone. This cable, however, could at least be sheathed in braided nylon, but it is only rubberized.
Battery and range
The battery capacity of the Pulse 3D is 1,000 mAh, another plus compared to the Gold Series and its 570 mAh battery. As stated before, this represents up to 12 hours of gameplay. This total can vary depending on the battery level when you start using the accessory, volume and even the ambient temperature.
It is possible to keep the headset charging while using the USB dongle, but it is a little uncomfortable, as you lose precisely the mobility that wireless provides. Using the 3.5 mm cable while charging the battery is even worse, because in addition to the limited mobility there is some interference in the sound as well. You better let him load first.
Still on battery, Pulse 3D alerts you when it is almost discharged. You will hear a few beeps and the status indicator will change color from white (when turned on and with a good amount of battery) to orange.
The maximum wireless range is 10 meters, but this can also vary according to some factors such as: obstacles between the accessory and the wireless adapter, magnetic fields of other electronics, etc.
Sound and microphone
From the point of view of a headset designed for the PS5 experience, Pulse 3D does what it sets out to do. Testing the accessory in games like Spider-Man: Miles Morales, Astro’s Playroom, Demon’s Souls and Sackboy: A Great Adventure the sensation of the audio of the sound stage provided by it allows to identify different elements in several directions.
The basses aren’t that sharp (you won’t get that fluttering feeling in your ears), but I believe that this shouldn’t compromise the game experience. For me, it flowed satisfactorily. The sound, in general, is smooth and without noise.
Even outside the “comfort zone” from which it was designed, the Pulse 3D audio on other platforms, such as PC, Mac and even on the PS4 is quite decent. I also tested it on the Xbox Series S and got a quality similar to the PS5 experience.
Regarding the Pulse 3D microphones, it is finally noticeable that the quality has improved over the Gold Series. It’s still not the best of all worlds, but at least the feeling of talking with a bucket on my head has passed.
The built-in noise cancellation technology performs well too. It doesn’t get to cancel all the noise around, but it filters enough so that you can have a clear and audible chat.
If your smartphone has a 3.5 mm jack, you can use Pulse 3D, via cable, to listen to music as well. The headset is not the best option for this task, especially if you are an audiophile type, but it is an alternative use bonus – if you are looking for a multipurpose headset.
Pulse 3D: is it worth it?
The Pulse 3D wireless headset was clearly designed to be a good companion for the PlayStation 5. Adapted for 3D audio, the accessory takes full advantage of what the PlayStation 5’s Tempest 3D AudioTech technology offers in terms of space sound. The built-in microphones have a satisfactory noise cancellation system and the audio pickup has improved.
Pulse 3D is lightweight, fits easily to the head and has a simple yet elegant design and matches the winding curves of the PS5. Despite putting a little pressure on the head, after a few hours of use, it is not quite uncomfortable and the ear shells do not overheat the ears.
The versatility of use has increased a little more, especially with the possibility of connecting the headset to other devices, through the USB dongle itself or through the audio cable. This is a very positive point, since several people look for headphones for various uses, even to save money.
With the price suggested by Sony of R $ 599, Pulse 3D delivers what it proposes to do and it is worth investing in it if you want to focus on an audio accessory that integrates very well with the PS5. There are other gamers headsets, in this price range, that can be as good or even better. At the end of the day it really is your personal preference.
Pulse 3D: technical specifications
|Input power||Wireless headset: 5 V 650 mA|
|Battery Type||Integrated rechargeable lithium-ion battery|
|Battery voltage||3.65 V|
|Battery capacity||1,000 mAh|
|Ambient operating temperature||5 ° C to 35 ° C|
|Dimensions||(W x H x D) Wireless headset: 213 x 190 x 91 mm | Wireless adapter: 48 x 18 x 8 mm|
|Weight||Wireless headset: 292 g | Wireless adapter: 6 g|
|Communication system||2.4 GHz radio frequency|
|Maximum communication range||Approximately 10 m|
|Usage time with full charge||Up to 12 hours with medium volume level|
|Box contents||Wireless headset (1); wireless adapter (1); 1.2 m audio cable (1); 1.5 m USB cable (1); quick start guide (1); safety and support guide (1)|
|Suggested price||R $ 599|
Pulse 3D Headset
- Microphone remains built-in, but the sound is clearer
- Good integration with PS5 3D audio
- Battery has good life
- The shells put a little more pressure on the head and can be annoying
- Wearing glasses and a headset is still martyrdom
- Who knows, it might not be the time to test a bluetooth