Samsung’s Odyssey G7 wants to hit the monitor market hard. Ultra curved screen, definition in 1440p, QLED panel and above all 240 Hz refresh rate, it seeks to offer the best innovations of the moment for less than 750 euros. Does aligning the attractive features make it a good product? This is what we will see.
Samsung made an impression last June by presenting its new range of PC monitors: the Odyssey. The most upscale, the Odyssey G9, offers a huge 49-inch screen in 32: 9 format and exceeds 1000 euros to purchase. The Odyssey G7, which we are testing today, is more reasonable, since its price is set below 750 euros and that it offers a more traditional 27 or 32 inch 16: 9 aspect ratio.
Both share attractive common characteristics, namely a curvature of 1000R, a QLED panel, HDR (600 for the G7, 1000 for the G9) or even a definition in 1440p. But the main asset of its two monitors remains their refresh rate stalled at 240 Hz. A very important point for PC gamers. Note that in early November, Samsung also presented the Odyssey G5, less than 300 euros, but with a refresh rate of 144 Hz “only” and a non-QLED panel.
More than performance, this screen also wants to be an object pleasing to the eye with a round design and dotted with LEDs. It remains to be seen whether this cocktail, which looks good on paper, is effective in use. Note that here we are testing the 27-inch version of the product, but it is also available in 32 inches.
Price and availability
The Odyssey G7 is available on the Samsung website and through reseller partners. The 27-inch model, which we are testing today, sells for 649 euros on the manufacturer’s website, but it can be found cheaper elsewhere.
The 32-inch model is logically more expensive, since it is offered at 749 euros on the manufacturer’s site (less elsewhere). Prices a bit high compared to the competition, but which are justified by the innovations offered by Samsung.
The Samsung Odyssey G7 has either a 27-inch or 32-inch QLED matte panel. It adopts a definition of 2560 x 1440 pixels in a 16: 9 format. Samsung also promises a maximum brightness of 600 cd / m² as well that a contrast ratio of 2500: 1, what we will check in this test. The display has a refresh rate of 240Hz (1ms response rate), which is very useful in competitive games. It is HDR600 and G-Sync compatible, very interesting if you have an Nvidia card.
|Screen||Samsung Odyssey G7|
|Cut||27 “or 32”|
|Resolution||2560 x 1440 pixels|
|Viewing angle||178 degrees|
|Refresh rate||240 Hz|
|Connectivity||2 DisplayPort 1.4 ports
1 HDMI port
2 USB 3.0 ports
|Price||27 “: 649 €
32 “: 749 €
Finally, it is impossible not to mention the curvature, which here is 1000R. This means a radius of 1000 mm. The lower the number, the more curved the screen, and the G7 has the lowest number on the market. On paper, Samsung therefore offers an excellent screen that promises a lot. But does he transform the essay? We will see it in this test.
The Odyssey G7 sports a design that looks straight out of a sci-fi movie. More than the curved screen, it’s the scalloped look on the back, its aggressive looking foot, but above all its clever use of LEDs that give this impression. One of the points that makes it recognizable among a thousand, it is this luminous “orb” that takes place at the back of the screen, we will come back to this in detail. There are also LEDs in the two angular notches located below the display. These are not speakers (the screen does not), but a stylistic effect.
The screen is supported by a massive foot which is balanced by two long appendages at the front. Everything is impressive and you have to plan for space on your desk. At most, we measured a height of 58 centimeters and at least 44 centimeters depending on the position of the slab. In depth, it is 30 centimeters while in width, we have feet spaced 56 centimeters. Its total weight exceeds 7.3 kilos. A beautiful beast.
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The foot itself is made of metal and offers channels to wedge your wires. Everything can be camouflaged by a plastic cover provided. The latter even has a small notch for your helmet. A real pleasure for those obsessed with cable management, since it is possible not to let it protrude.
The stand is attached to the screen at orb level. The display offers very appreciable flexibility. It is possible to place it in landscape or portrait mode depending on your configuration, but also to raise or lower it to a height of 12 centimeters, which is huge. We can even tilt it forward and backward 20 degrees. In short, a very flexible screen.
The orb that we evoke in its lines is central to the design of the Odyssey G7. Composed of two pieces of transparent plastic clipped together during the first assembly, it is placed on the LEDs located at the back of the screen and at the same time serves as a joint between the panel and the foot. Once the screen is on, it lights up and gives a futuristic side to the whole, supported by the two dimmed LEDs on the front. Note that a Vesa bracket is also supplied in the box if you want to hang the Odyssey on the wall.
It is of course possible to adjust the color of this orb. By pressing the analog navigation button below the Samsung logo, you can access the dedicated menu for the Core Lightning. From here, it will be possible to choose its color from the proposed palette, or even opt for certain effects, such as flashing or rainbow scrolling so that you don’t have to decide. However, the lights don’t adapt to what is happening on the screen, like the Ambilight, for example, does, a bit of a shame.
The menus, in fact, are very well designed. The main page directly displays what you need to know, for example the current refresh rate or if G-Sync is activated. In fact, you can adjust all aspects of your screen, such as choosing a visual profile among several available. This has the effect of changing certain aspects of the image (more on this later). It is also possible to adjust certain details yourself if you wish. Very well done, clear and intuitive menus, which is not always the case on monitors.
Finally, let’s talk about the connection part. In addition to its mains port, the G7 has two USB 3.0 Type-A ports, two DisplayPort 1.4 ports and an HDMI port. Everything is placed at the back and it will take a bit of elbows to get there and see them, these are not really accessible. The part where this connection is located can be camouflaged is a plastic cover, as with the foot. However, you will have to use forceps, since it is not very practical to hang and passing the wires through the provided hole is not the easiest.
Overall, the design of the Odyssey G7 is a great success. Aside from this little history of cache for connections, we have a screen worked to the extreme on this point, which is usual for Samsung. More than that, it offers a worked and futuristic design that makes it unique.
An ultra customizable slab
The screen part is obviously the most important, and it is very successful. It offers several modes that adapt to the player’s needs at the instant T, which is very appreciable, but not really new in the world of monitors. The 5mm display edges are relatively inconspicuous, but still visible. The lower edge is wider for design concerns. The screen-to-front ratio remains very high at 81%, which is good.
We passed a probe on the screen and we obtained variable results depending on the profiles chosen in the options, but always in line with the use. Either way, the contrast hovers around 2500: 1, which is great for a PC monitor. The blacks are deep and the whites brilliant. Respect for the colors displayed on the screen is variable. In role-playing mode, the screen tends to make it more bland to the naked eye. The average Delta E in this mode was measured by us at 4.8 (below 3, the colors are very faithful). The temperature is also a little below the video standard, at 6085K, so as not to strain the eyes during long sessions.
The FPS mode changes dramatically, offering very faithful colors with an average Delta E of 3. Only the blues are more “vibrant”. The temperature is higher, but remains very good since measured at 6863 K. The brightness is also lower, at 380 cd / m². Note that the cinema mode offers more vibrant colors with an average Delta E of 6, but keeps a temperature around 6860K. Contrast is also greatly improved, measured at a ratio of 2700: 1, ideal for dark scenes.
It should be noted that the screen offers other very interesting profiles, such as an RTS mode, an sRGB mode or even a high brightness mode. This aspect will logically have to be chosen yourself in the options, as the screen does not adapt automatically. The more informed can opt for the personalized mode, allowing to adjust the screen as they wish. In all cases, the screen offers excellent brightness, up to 500 cd / m², supported by a matte slab little subject to reflections. Indoors, which is the “recommended” use of this type of screen, the user will not have to worry about visibility. An excellent panel, therefore, although we regret the absence of a fidelity mode which offers a very low Delta E and a temperature of 6500K. You can do it, but you have to do it yourself using a probe or find profiles on the net.
The perfect screen for the game, not the photo
In-game, the Samsung Odyssey G7 display is all about fun. The 1440p panel adapts perfectly to all game modes, we said so. Whether on an RPG, FPS or even an adventure game, the product is calibrated for once you select the mode from the menus.
One of the main interests of this product, this is obviously its curvature. At first, having a slab so “bent” can be disconcerting. In reality, it really serves the game, especially on “immersive” titles such as FPS. Racing games (like Forza Horizon) also benefit a lot from this aspect. In our tests, it was Star Wars Squadrons that impressed us the most on this point. Yes, the curvature of the screen really serves the immersion in this title. The other less “immersive” games, like Death Stranding or World of Warcraft, also take advantage of this curvature, even if the thing is less tangible. Note that it is logically necessary to be well in front of the screen at the risk of seeing the distorted image.
Another big highlight of the Odyssey G7 is its refresh rate of 240 Hz to the maximum. On this point, this feature really represents a game changer, especially on very competitive titles like Overwatch or Valorant. This makes it possible to display up to 240 frames per second (which is difficult to achieve, already) instead of the 60 on “traditional” screens. The movements on the slab are more fluid and this can really help the player in very nervous moments by removing this sometimes too visible “blur”. Coupled with the 1440p, this is a real plus for competitors, or simply those looking for more comfort in the game. The HDR 600 is also present and works wonders. This further reinforces the immersion of some more “posed” games like Sea of Thieves, which is the title that best uses this technology. The HDR is even bluffing at times.
The very exaggerated curvature of the screen is not an advantage in all situations. Indeed, it distorts the image in some ways, especially at the level of straight lines. It doesn’t really get in the way when browsing Windows, watching video, or even writing sessions. But that’s still a big downside in an activity like processing photos. It is indeed difficult to be very precise when each line is rounded. If you have to do image editing, then we can’t recommend enough that you adopt a second screen to do so if you want to equip the Odyssey G7 for gaming. But overall, all the technologies brought by the Samsung product serve the gaming aspect. It’s a real pleasure to play on a G7.