Nintendo leak reveals Luigi in Super Mario 64 and (much) more | Games

Nintendo is certainly busy right now, after a very generous leak with important game data from the Japanese giant for the Super Nintendo and Nintendo 64. The codes show from a different interface for Super Mario World 2: Yoshi’s Island, Link other than Zelda: Ocarina of Time and even Luigi inside Super Mario World.

The leak is huge, with game data released and prototypes from others that haven’t seen the light of day, including Super NES and N64 titles. The veracity of the information was confirmed with the help of some developers at the time, such as the case of Dylan Cuthbert who took care of Star Fox 2 when he saw C ++ information for the game.

What leaked?

Some points are interesting, such as the prototype line for Star Fox 2, which shows the faces of the four characters from the previous game and the two additional ones, as well as a bear, a sheep, an ox and even a hippopotamus.

Zelda: Ocarina of Time, which was originally developed for the N64DD (an accessory for the N64 that ran cartridges in a format similar to a fat floppy disk), appeared with images of the 3D Link prototype and was made with the Super Nintendo Super FX chip polygons, in addition to of possibly blood on the protagonist’s sword in an unreleased Zelda game for Satellaview – also from SNES.

Another important leak is the presence of Luigi in Super Mario World, at least of Mario’s brother’s sprites completely ready for use.

In this same game there are sprites of Bowser’s legs inside the ship that appears in the final battle, in addition to Yoshi with a white beard and walking on a crutch, in addition to an animation that may be the answer to the myth that Mario beats the little dinosaur.

The sequence of Super Mario World, what is Super Mario World 2: Yoshi’s Island, was with a very different interface and even with a few different characters, like a Super Donkey.

Super Mario Kart 64 is also on the list, with the likely start of development with the same characters from the Super Mario Kart from SNES, only on 3D tracks.

But what caught my attention the most was the presence of a folder called “Luigi” within the source code of Super Mario 64. The folder has textures for the character and concludes a gigantic myth from the gaming world: L IS REAL. The sign in the ghost square at the back of Princess Peach’s castle was correct (I believed it!).

With information: Kotaku, Polygon and IGN.

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