GTX 1060: heavy and recent games to run on the GPU

A GeForce GTX 1060 it’s far from being a graphics card to take full advantage of the graphics possible in new games, but the classic Nvidia model is still pretty competent. The 6 GB versions of GDDR5 and GDDR5X guarantee the power to deliver FullHD (1080p) sessions at a stable 60 FPS, even in the most modern and demanding games.

One of the first questions that arise when a title is confirmed for PC is: what are its minimum requirements, even if the minimum is not always satisfactory? In this way, the Tecmundo listed a list with some new, heavy and very popular games, which GTX 1060 can run stably, albeit at the expense of some more demanding graphics settings.

GeForce GTX 1060 facing heavy games

One of the main advantages of PCs over base consoles of the last generation is the possibility of playing at 60 fps, offering good fluidity. As such, this will be the standard required for more recent and demanding titles as well, even if the definition of “satisfactory” is subjective.

Elden Ring

The most popular game of the moment is definitely Elden Ring. Despite having the potential to make the most of high-end PCs and next-gen consoles, Fromsoftware’s new game is sufficiently optimized for more modest setups.

As long as the rest of the components exceed the game’s minimum requirements by a certain margin, the GTX 1060 manages to reach an average of 55 frames per second even at high settings. The tests in the video above give an idea of ​​what it’s like to face the game on Nvidia’s modest graphics card.

Red Dead Redemption 2

Another title that is very popular and demanding is Red Dead Redemption 2. Even though it’s a 2018 game, Rockstar’s production is one of the best games in recent years, but it weighs heavily on the GPU.

Tests without custom modifications give the user a delicate choice. While the high and medium performances deliver gameplay above 50 frames per second, the high setting already drops this rate to close to 30 fps.

The result is still acceptable for those who are used to playing on the base consoles of the previous generation. However, considering that PC audiences tend to be a little more demanding, it might be more interesting to reduce some levels of detail to approach a stable 60 fps.

Forza Horizon 5

The series Power always stood out for photorealistic images, and Forza Horizon 5 raised this level so much that it became quite popular, even among audiences that are generally not interested in racing games.

Having in the graphics, perhaps, its highest point, it is natural that the game benefits greatly from the latest technologies. However, for those who are fans of the franchise and just want to have fun, the GTX 1060 manages to deliver an excellent experience, in ultra in FullHD, reaching an average of 50 frames per second and a little less than that in QuadHD (1440p).

Halo Infinite

Something that, by all indications, has become crucial in the development of games at Xbox Games Studios is the optimization for older hardware. despite the GeForce 1060 be greater than the minimum required to run Halo Infiniteoptimal graphics settings may vary when comparing campaign and multiplayer modes.

In general terms, the GPU manages to deliver an average of 45 fps in FullHD and maximum settings in both modes, as long as other setup components don’t create bottlenecks either.

During the campaign this result is more than enough for a satisfying experience, but in multiplayer mode, the ideal is to seek greater fluidity. It is worth noting that even at the lowest settings, Halo Infinite It’s still pretty good, justifying reducing the graphics to get rates above 60 frames per second.

Good experience limited by new technologies

Even for games of its time, the GTX 1060 I was already aiming for FullHD and, although it is possible to use resolutions above that, 6GB of VRAM is almost always a bottleneck in these cases, even for recent cards. However, the main limitation of this GPU is the graphics chip Pascal architecture, incompatible with newer technologies that are gradually becoming standard in games.

Therefore, it is important to point out that forcing other resolutions can imply reducing the quality of other elements. Light, shadow, reflections, and particle effects are often system-intensive, so they can be scaled back in favor of better textures and resolutions.

Benchmarks em Assassin's Creed ValhallaBenchmarks em Assassin’s Creed ValhallaSource: Techspot

That way, you even have to make sacrifices for a good experience, but much less than you might think for a 2016 GPU. The main thing is to test different graphics presets until finding performance close to what each one considers ideal. From there, you can customize the heavier effects to ensure better gameplay.

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