Death’s Door Review | voxel

If I told you that a soul reaper crow is the main character in a video game, would you believe it? Probably yes. What if I said it has what it takes to be one of the big indie games of the year?

We still live in a time when the gaming market feels the effects of the pandemic. But one publisher is standing out: a Give back. Its newest release is death’s door and has everything to please gamers.

The game was produced by the studio Acid Nerve, the same one that brought the excellent and fun to the small screens Titan Souls. know that Death’s Door was developed by just two people,  Mark Foster and David Fenn.

Nothing makes sense

Imagine a game that unites a simple and curious story, with a lot of action and a hint of souls-like? Death’s Door is a real eye candy with a seemingly simple story. However, with time the situation gets out of your control and you will need a lot of calm and patience.

When I started playing the game, I was surprised that the story was creative and well told. Or as my son said, nothing makes sense in this game, but it’s pretty cool. He pretty much summed up the whole feeling that surrounds us in the adventure.

The background features a soul-hunting crow. He is the employee of a company that collects these spirits. You live in a utopian dimension and to carry out your work, you use a door that takes you to the world of the living.

The plot is not just that. I won’t go into much more detail to avoid spoilers, which could spoil your fun a bit.

Death’s Door helps the gamer to reflect on the biggest doubt that exists in humanity and that I’m sure you’ve already asked yourself: where do I go after death?

The title creates an excellent reflection on our life, showing a different view than what is normally presented. This entire puzzle will be assembled throughout the adventure. Each piece is found by analyzing each of the characters in the game.

souls-like

Among the various ingredients present in the game, combat is the flagship, bringing sensational battles against very well-made opponents. At times I felt inside Bayonetta, with very creative enemies.

It could be a Gothic-style castle, a witch with a china cabinet on her head, or even an octopus in the shape of a ballerina.

At the beginning of the adventure you have few instruments of battle, such as a sword and a bow and arrow. Being a crow, you will feel small in front of some enemies. It looks complex and it’s hard to imagine that you’ll be able to do well in confrontations.

It will take a lot of study and especially total mastery of your hunting crow, as its energy is limited. Every hit point will be critical to getting along throughout the adventure.

The game still has some puzzles to be solved, and most of them end up being done very simply. Some are more complex, requiring further development of your character.

synchronism

Much of the success of Death’s Door it’s due to the precise balance between enemies and your crow. The game’s difficulty is just right, making sure you don’t get frustrated like practically all Souls-like.

Perhaps the point that leaves something to be desired is that the player can get lost on the map after dying in combat. You’ll have to have a good memory to get to the point where everything was lost.

It would be nice if the game had a map to guide those, who like me, have difficulty finding themselves inside a big scenario.

Even though you are a crow, you cannot fly, which will bring some limitation on movements, but this does not prevent your agility from being used to create imminent damage situations for the opponent.

All this was only possible due to the excellent synchronism existing with the joystick, which gives you absolute control of everything that happens on the scene, regardless of the onslaught of enemies.

The weapons available are simple, but if used correctly they can produce interesting combos. Remember that by collecting energy you can improve your combat, making the adventure less complex.

It’s a shame that the variety of weapons is small, making combats less diversified. This prevents you from noticing a linear development of your character.

Simple and just right

Death’s Door does not use spectacular graphics. It uses an isometric camera, very similar to the one found in Titan Souls.

The graphics were very well polished, lacking some better details for the scenario, which could improve the game even more.

The game runs smooth, even in 4k and 60fps. it is clear that the company did an excellent job of optimization, without compromising part of the adventure.

The soundtrack is also pleasant and sets the right tone in each environment, making each scene even more different from the other. The bosses have unique music and the horde of enemies will make the pitch rise even higher.

Worth it?

As much as Death’s Door is about a complex theme, it is light and fun. It manages to captivate even those who don’t like very violent games. The crow is friendly and so are his friends.

The title has everything to be one of the biggest surprises of the year, with a curious story, a sensational gameplay and combat that will make you train hard before facing that big boss.

Death’s Doors has been kindly provided by Devolver to carry out this analysis.

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